Experimental Games | Minneapolis College of Art and Design

Experimental Games

Game On!

Explore creative expression through games! MCAD's Experimental Games Minor empowers students to explore the aesthetics, technologies, and mechanisms that drive game design. The Minor encourages risk-taking while pushing the boundaries of expression through game design. Whether it's breaking ground on a new game genre, using games to explore contemporary issues, or prototyping a new type of gaming interface, the Experimental Games minor is a wonderful complement to your Animation, Media Arts, Graphic Design, Illustration, or other MCAD majors.

vr headset student

As an Experimental Games minor, you will: 

  • Be familiar with the fundamentals of experimental games.
  • Discuss work within the context of the history of experimental games. 
  • Explore and deploy interactivity and game principles into real-time gaming environments
  • Use software tools to create 2D and 3D assets and animations for integration into experimental games.
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Class Highlights

Classes address game theory, vocabulary for discussing experimental and traditional games, specific software, game design, and increasing interactive complexity.

Required classes and electives include:

  • Experimental Game Theory and Prototyping
  • Coding Concepts 1: Expressive Computation
  • Game Engines
  • Experimental Games Studio
  • Specialization courses (sound, modeling, graphic design, animation, surfacing and lighting, creative writing, and narrative and storytelling) 

After MCAD

There are many paths to explore with a minor in Experimental Games.

Potential careers include:

  • Game Developer
  • Narrative Designer
  • Software Engineer
  • UI Designer
  • Web Developer